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Old Aug 25, 2008, 02:11 PM // 14:11   #1441
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Are all your builds just gimped versions of existing builds but with mtouch and holy veil?
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Old Aug 25, 2008, 03:04 PM // 15:04   #1442
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lol you noticed huh

not gimped though... they lose little and gain a whole lot more. cleanup in absence of monk, streamlined attribute spread and uber bar compression, while retaining essential functions. and epic build names.
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Old Aug 25, 2008, 04:06 PM // 16:06   #1443
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You put a lot of points in wind prayers but don't run [chilling victory]?

Honestly without conjure the wounding strike bar becomes kinda weak, without heart of fury it gets really weak.

Where's the wamo bar with holy veil, mending touch, warrior's endurance and power attack / protectors strike pressure?

[build=ANGRY PROTECTOR WAMO; OQMjIxR8zQCFGFRF/E2F1E5VCAA]

Big domage

Last edited by Krill; Aug 25, 2008 at 04:12 PM // 16:12..
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Old Aug 25, 2008, 04:44 PM // 16:44   #1444
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Quote:
Originally Posted by around
Are all your builds just gimped versions of existing builds but with mtouch and holy veil?
Its pretty much a requirement for RA melees, 80% of casters are blind/anti-melee hex spam.
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Old Aug 25, 2008, 04:51 PM // 16:51   #1445
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^exactly, thank you.

Quote:
Originally Posted by arienrhode
You put a lot of points in wind prayers but don't run [chilling victory]?

Honestly without conjure the wounding strike bar becomes kinda weak, without heart of fury it gets really weak.

Where's the wamo bar with holy veil, mending touch, warrior's endurance and power attack / protectors strike pressure?

[build=ANGRY PROTECTOR WAMO; OQMjIxR8zQCFGFRF/E2F1E5VCAA]

Big domage
you're kinda right about chilling, conjure and heart of fury, but they cant really replace any of the current skills on the bar IMO.

WOA, the angry protector wamo looks good! i might actually run it!
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Old Aug 25, 2008, 05:57 PM // 17:57   #1446
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Quote:
Originally Posted by TurinPT
Its pretty much a requirement for RA melees, 80% of casters are blind/anti-melee hex spam.
A lot of this problem would be solved if monks would simply carry spotless mind or even pre-veil teamates. Of course, there's not a lot of room for spotless when you need two stances to protect yourself from gay axe thumpers and scythes because your warrior won't lineback at all and nobody has a snare...but if your physicals can't dps at all because a curses nec has everyone spammed to brim you're dead anyway.

Buf you really think you "gota have" anti-hex and condition removal to play physical in RA, why not play any R/Mo bar and replace troll (which is absolutely useless in RA) with remove hex or holy veil? That actually makes sense, in fact I play with holy veil and it's nice so you can easily d-shot the first incoming hex at long range, maybe even disable a CE or drain enchant.

Last edited by Krill; Aug 25, 2008 at 06:03 PM // 18:03..
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Old Aug 26, 2008, 04:19 AM // 04:19   #1447
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Quote:
Originally Posted by X Cytherea X
HOLY PHALLUS
[build prof=D/Mo scythe=12+1+3 wind=12+1 protection=3][harrier's haste][wounding strike][lyssa's assault][victorious sweep][zealous sweep][holy veil][mending touch][resurrection signet][/build]
Tried a variation of your build without [Lyssa's Assault], [Zealous Sweep] and [Victorious Sweep]. I swapped in [Attacker's Insight], [Chilling Victory] and [Reap Impurities].
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Old Aug 26, 2008, 06:18 AM // 06:18   #1448
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I've been messing around with [vamperic spirit] and I've got to say it has some amazing potential for the arena's. While the life stealing and regen is very nice, the best part is that it opens up like 2 skills on your bar.

This is what I just put together for RA. I have yet to fully understand how to use wiki so I have not posted there yet.


[Vampiric Spirit][Wallow's Bite] [Touch of Agony][Crippling Dagger][Strip Enchantment][Dark Aura][Augury of Death][Resurrection Signet]

Set blood at 15 just to have that even 50 life steal, and carry a +10 health rune so I have above 500.

[Augury of Death] is sometimes swapped out for [Dark Prison] but the shadow step nerf prevents it from being a huge suprise. One of my new favorites is putting [Iron Palm]



in place of [Crippling Dagger]Or when I feel extra cruel I drop both [Crippling Dagger]and [Augury of Death] and replace them with [Iron Palm] and[Entangling Asp] and use [Dark Prison]as a hex, or just about any hex that you feel confortable with.

This is certainly a fun skill to play around with. I could see a potential flag runner with a N/Rit as well with this skill.

Also [Vampiric Spirit][Dark Pact][Dash]



and you fill in the rest make a great AB necro.
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Old Aug 26, 2008, 06:34 AM // 06:34   #1449
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Quote:
Originally Posted by X Cytherea X
HOLY PHALLUS
[build prof=D/Mo scythe=12+1+3 wind=12+1 protection=3][harrier's haste][wounding strike][lyssa's assault][victorious sweep][zealous sweep][holy veil][mending touch][resurrection signet][/build]
No IAS, no 1/2s attacks. That's a very weak build for a dervish.
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Old Aug 26, 2008, 07:11 AM // 07:11   #1450
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Quote:
Originally Posted by GourangaPizza
Tried a variation of your build without [Lyssa's Assault], [Zealous Sweep] and [Victorious Sweep]. I swapped in [Attacker's Insight], [Chilling Victory] and [Reap Impurities].
not bad. you lose 1 attack skill and attacker's insight cooldown is a bit long, though.

Quote:
No IAS, no 1/2s attacks. That's a very weak build for a dervish.
dude.

harrier's haste + victorious sweep + sundercrit on a running, deepwounded 60AL = TRUE ANAL PAIN.

and im constantly hitting for 100-130++, rotating the 4 attack skills like clockwork. the d/e version has to setup a bunch of enchants and shit that arent even up 100% of the time, and is helpless against melee hate.

speed isnt everything. slow, deep, and hard is good too.

Quote:
[Vampiric Spirit][Wallow's Bite] [Touch of Agony][Crippling Dagger][Strip Enchantment][Dark Aura][Augury of Death][Resurrection Signet]
ive seen some of these. quite damaging and not that easy to kill.

Last edited by X Cytherea X; Aug 26, 2008 at 07:31 AM // 07:31..
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Old Aug 26, 2008, 09:46 AM // 09:46   #1451
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Quote:
Originally Posted by TurinPT
Its pretty much a requirement for RA melees, 80% of casters are blind/anti-melee hex spam.
I've never had to use MTouch and veil on my warrior, and I've never had a major problem with this. Like arienrhode said, a good monk should be enough, and playing smart, that does wonders.
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Old Aug 26, 2008, 10:29 AM // 10:29   #1452
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Quote:
Originally Posted by TurinPT
Its pretty much a requirement for RA melees, 80% of casters are blind/anti-melee hex spam.
No. Good positioning skills can force the me/n or n/whatever spammer to get into a spot they don't want to go or ignore you. While it is smart to have one of them if it can fit, you don't need both.
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Old Aug 26, 2008, 12:58 PM // 12:58   #1453
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if "good positioning" and "playing smart" means lurking around at the edge of the radar hoping the nec or mes doesnt notice you, or twiddling your thumbs waiting for spiteful and empathy to expire or your noob monk with 1 hex removal (while the whole team is pink) to take it off, that's lame and gay.

a decent nec or mes will meanwhile focus on your allies but then instantly spam their shit on you the moment you're in range.

id rather choose a target, remove whatever could prevent me from killing the target, and pwn it.

if some insist that anti-hex/cond "cant fit", maybe they should review their bar and replace the fancy cute stuff with something that will get them REAL kills. remember, you're building for RA.
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Old Aug 26, 2008, 02:29 PM // 14:29   #1454
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don't mind me, just postin' a build.

[Quivvvvv;OQYTgmITZxvAM+mpOHt6nEAA]

lol @ Bull's + Shock knocklock, then dazing them when they get up. on top of Quiv's dazing ability is its amazing +damage for only 5 adren. Shock's your utility slot, swappable for the usual good stuff - Conjure's sexy on this bar too.

[SSP;OQCjUymJaSBZAZmhCZhfWYubCAA]

that is the sole paragon bar that i like for RA. the ability to spread cond pressure, totally shut down a caster, lineback with Cripple + weakness, support your physicals with GFtE, and not die (because you're a paragon, and for as long as i've played this bar, someone else has gotten slammed by all the hexes, only to have the necro get dazed and stomped.

as far as Holy Veil + MTouch go, i swapped in Holy Veil in my Cripslasher's utility slot a while ago. Antidote Sig was glued to my bar when RA was entirely Me/N blinders. so yeah, they're acceptable, but the last thing you want to do is gimp your bar when you actually get a decent monk who can handle hexes / conditions.
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Old Aug 26, 2008, 04:55 PM // 16:55   #1455
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Quote:
Originally Posted by X Cytherea X


dude.

harrier's haste + victorious sweep + sundercrit on a running, deepwounded 60AL = TRUE ANAL PAIN.

speed isnt everything. slow, deep, and hard is good too.
I'm reading the posts, following the tips and advice..all good - but, we are still talking about GuildWars, right?
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Old Aug 26, 2008, 07:37 PM // 19:37   #1456
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gw_poster, you win. so hard.
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Old Aug 26, 2008, 08:23 PM // 20:23   #1457
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Quote:
Originally Posted by X Cytherea X
if "good positioning" and "playing smart" means lurking around at the edge of the radar hoping the nec or mes doesnt notice you, or twiddling your thumbs waiting for spiteful and empathy to expire or your noob monk with 1 hex removal (while the whole team is pink) to take it off, that's lame and gay.

a decent nec or mes will meanwhile focus on your allies but then instantly spam their shit on you the moment you're in range.

id rather choose a target, remove whatever could prevent me from killing the target, and pwn it.

if some insist that anti-hex/cond "cant fit", maybe they should review their bar and replace the fancy cute stuff with something that will get them REAL kills. remember, you're building for RA.
Well, I'd expect all GOOD melee players to use atleast one interruption, even better if it's a non attack one (E.g: Shock, Power Spike, Disrupting Dagger, will do the job.) And other attack interruptions (E.g: Horns/Trampling Ox, Hammer knock downs, D Chop, distraction blow etc etc.) A well placed interruption here and there will do a world of good.

And don't forget, ally Mesmers and Ranger can always lend a hand in stopping anti melee, it is a team game after all.
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Old Aug 26, 2008, 11:14 PM // 23:14   #1458
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Quote:
Originally Posted by X Cytherea X
if "good positioning" and "playing smart" means lurking around at the edge of the radar hoping the nec or mes doesnt notice you, or twiddling your thumbs waiting for spiteful and empathy to expire or your noob monk with 1 hex removal (while the whole team is pink) to take it off, that's lame and gay.
Don't most monks in RA bring only 1 hex removal skill?
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Old Aug 26, 2008, 11:52 PM // 23:52   #1459
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most monks only bring veil, and use it poorly. the day i get a monk who can keep our team alive and use Veil and Spotless efficiently, is the day i go 78584 straight from RA.
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Old Aug 26, 2008, 11:54 PM // 23:54   #1460
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They better bring something to counter the

Quote:
Originally Posted by X Cytherea X
TRUE ANAL PAIN
Maybe a spec into Water magic to cool it down
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